Yanko Oliveira

Game Developer

Turns out I’m a published author now?

A Framework for Gameplay-Based Specific Phobia Exposure Therapy

It’s what’s inside that matters: on the generation of procedural organs

Socket to me!

Digital archaeology is an impossible creature

Poor Man’s Sky: experiments with procedural character generation

Skynet has no idea what it’s doing

Sans voir: generating procedural chess pieces

Breaking Chess, but just enough


© 2017 Yanko Oliveira

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